Wednesday, January 25, 2012

3D Animation Course - Morpheus

Well, first off I should say that I'm really excited about this class. I enjoy all - well, most - aspects of 3D graphics (UV mapping... grumble grumble..), but animation is definitely what I want to specialize in.

To kick off my blog, I thought I'd talk about Morpheus. I must say Morpheus is a pretty awesome rig. It's very flexible, and has tons of customization options. Working with this rig throughout the semester is going to be very fun. For the first Morpheus mini-assignment (balance), I wanted to make a pose that looked very dynamic. It should look not only like he's balancing, but also that he's working hard to achieve and maintain that balance. Here's the result:

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